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Pongomino
Age: 8+
Players: 2+
Time: 5-10 minutes
Game Designer: Neil French, Lily Zhang, Nina Jiang
Graphic Designer: Chushuang Lin
Game Goal: Win more tiles, be the winner and get scores.
Includes:
56 triangle tiles
2 dices
1 deck of point cards
1 instruction manual
Preparing:
All triangle tiles face down and mixed. Rolling dices to determine who will be the first to start. Drawing tiles one by one. The first player randomly picks 4 tiles from pool as his/her base tiles, other players each pick 3 tiles as their base tiles.
Starting:
The first player starts the round, selecting one tile from his/her tiles, putting it face up on the table center. For other players: firstly, each player picks one tile from the pool, secondly, observe and think, choose 1 tile from his/her tiles , the tile should have at least 1 identical number as the previous tiles, touching the previous tiles with the same number and try to form a triangle, a hexagon, or six-pointed star. Player can not give up his playing when his/her turn. Once a triangle is made, the player can pick 1 tile form the pool as reward. If a hexagon is reached, two tiles rewarded. If a six-pointed star is achieved, it is time to “Pong” , the player can shout out “Pong” loudly , and 3 tiles as reward!
Game Over:
When the tile pool is empty, the game is over. The player who has most tiles will be the winner.
Bonus points:
The winner get his/her bonus points, bonus points equal winner’s tiles minus other players’ tiles. For example, player A got 10 tiles, player B got 8 tiles, player C got 6 tiles,the winner-A won B by 2 bonus points, A won C by 4 bonus points.
Note: If more than 3 players want to participate this game, please use more than 1 sets.
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